![]() Mix that exciting system with the art and animations and it truly makes combat an impressive package. You’ll also have to be careful since using the wrong attack on an enemy will make you lose Focus, adding an extra layer of tension to each fight. But while you’re collecting Focus, enemies can hit your weaknesses and do the exact same thing, raising the stakes the longer a fight goes on. Focus can stack up, allowing you to deal an abundance of damage once it maxes out. This is due to the excellent Focus mechanic, which makes the party gain Focus Points when striking an enemy’s weakness. The quests 'Motivation sought' and 'The Dark Spirit' both get stuck in a loop of conversation and a fight. The combat itself is some of the best I’ve seen in a traditional turn-based JRPG. Whether it be an attack, spell, buff, or status effect, everything is animated immaculately and with purpose. ![]() The combat system that rewards exploiting enemies' weaknesses is promising, though the fact it's deeply unbalanced and the pattern repetition makes the battles frustrating. Since it’s presented as a 2D platformer outside of fights, the world of Orchanon feels as if it was created in a story book – each of its characters drawn with tender love and care, and they especially shine in combat. Astria Ascending is a JRPG of remarkable ideas and great visuals, but, unfortunately, its execution leaves much to be desired. Every zone is drop dead gorgeous, especially in dungeons. Focus Your SkillsĪstria Ascending really stands out in its battles and its art style. Every enemy type has distinct abilities so fighting these minibosses adds even more variety to the creatures that you face, which is especially welcome when combat is the shining star here. 176 Shery 8 Master Shery - Awisi Woods - Sought Motivation Quest 177 Senna 6 Master Senna. While none of them are very interesting, additional guild missions that task you with killing special enemies for money, experience, and skill points can be. of the full game walkthrough for Astria Ascending. You’ll often be asked to defeat a certain number of enemies or find the quest giver a specific item, and little else. As you explore Orchanon, you will also find plenty of side quests, but these are similarly straightforward and uninspired, doing little to make the world feel fleshed out.
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